![]() ![]() ![]() Elements such as the helmet HUD from early alphas, enemy designs, unique characters, and unused weapon concepts return. I'm also interested in seeing what I could do with the shields from the Doom Bible, as well as some unused enemy concepts like the Flying Imp and the Blob.ĭoom Delta is a mod for GZDoom that aims to bring many elements from the pre-release iterations of Doom, including Doom 0.3-0.5, the press release beta, the rare VHS footage, and the Doom Bible. ![]() This doesn't mean the end of Doom Delta, of course there is more to come in the future! Some of the things I have in mind are looking at possible implementations of the grenade launcher and the 'Probjectile'. Now, with v2.0, it is at a point that I am very happy with. Doom Delta v2.0 has arrived! You can see many of the new changes in the changelog down below (like, way down below) and you can also experience them for yourself! I hope you enjoy the v2.0 release, and remember, I'm open to suggestions and feedback! v1.0 was a great start, but personally, it left a lot to be desired in terms of accuracy, performance, and all-around fun. ![]()
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